Generic Pickup Truck with Small Telescopic Crane
$169
odel Architecture:
Object Count: This digital asset comprises 508 individual objects, meticulously assembled to represent a high-fidelity model of a generic pickup truck with an integrated small crane.
Polygonal Framework: In its foundational state (MeshSmooth OFF), the model is constructed of 152,798 polygons per object, cumulatively amounting to 611,178 polygons at a single iteration of MeshSmooth (applied uniformly across all objects), thereby facilitating optimal subdivision readiness.
Geometry Composition: Predominantly quad-based, the mesh architecture boasts a 99% quadrilateral topology, meticulously designed to exclude Ngons and vertex poles, thus ensuring a robust framework for deformation and animation workflows.
Rendering Details: Utilized Marmoset for preview renderings at Subdivision Level 0 and turntable visualization, underscoring the model's adaptability to diverse rendering environments.
Scene and Mesh Analytics:
Scene Composition: Encompasses 510 objects, augmented with 1 camera setup, 5 light sources, and 2 helper entities, culminating in a total of 518 components within the scene.
Vertex and Face Count: Features a detailed mesh totaling 631,091 vertices and 611,694 faces, indicating the model's complexity and suitability for high-resolution outputs.
Texture Mapping and Material Design:
PBR Textures: Equipped with a comprehensive suite of Physically Based Rendering (PBR) maps, including Metallic, Roughness, BaseColor, Normal, Opacity, Emissive, and Ambient Occlusion (AO), all at a resolution of 4096x4096 across 76 maps, ensuring photorealistic material representation.
Standards and Scaling:
Real-World Accuracy: Engineered to precise real-world scale (units: Centimeters), the model measures 661 cm in width, offering authentic spatial representation for integration into real-life scale projects.
Organizational Structure: Scene assets are systematically categorized by layers and groups, promoting efficient scene management and workflow integration.
Instant digital download
No physical item will be shipped
No physical item will be shipped
odel Architecture:
Object Count: This digital asset comprises 508 individual objects, meticulously assembled to represent a high-fidelity model of a generic pickup truck with an integrated small crane.
Polygonal Framework: In its foundational state (MeshSmooth OFF), the model is constructed of 152,798 polygons per object, cumulatively amounting to 611,178 polygons at a single iteration of MeshSmooth (applied uniformly across all objects), thereby facilitating optimal subdivision readiness.
Geometry Composition: Predominantly quad-based, the mesh architecture boasts a 99% quadrilateral topology, meticulously designed to exclude Ngons and vertex poles, thus ensuring a robust framework for deformation and animation workflows.
Rendering Details: Utilized Marmoset for preview renderings at Subdivision Level 0 and turntable visualization, underscoring the model's adaptability to diverse rendering environments.
Scene and Mesh Analytics:
Scene Composition: Encompasses 510 objects, augmented with 1 camera setup, 5 light sources, and 2 helper entities, culminating in a total of 518 components within the scene.
Vertex and Face Count: Features a detailed mesh totaling 631,091 vertices and 611,694 faces, indicating the model's complexity and suitability for high-resolution outputs.
Texture Mapping and Material Design:
PBR Textures: Equipped with a comprehensive suite of Physically Based Rendering (PBR) maps, including Metallic, Roughness, BaseColor, Normal, Opacity, Emissive, and Ambient Occlusion (AO), all at a resolution of 4096x4096 across 76 maps, ensuring photorealistic material representation.
Standards and Scaling:
Real-World Accuracy: Engineered to precise real-world scale (units: Centimeters), the model measures 661 cm in width, offering authentic spatial representation for integration into real-life scale projects.
Organizational Structure: Scene assets are systematically categorized by layers and groups, promoting efficient scene management and workflow integration.
formats
NATIVE 3ds Max 2017 - V-Ray 5
NATIVE 3ds Max 2017 - V-Ray 5
NATIVE 3ds Max 2017 - V-Ray 5
NATIVE 3ds Max 2017 - V-Ray 5
Blender - Blender Render 3.4
Maya 2017 - Arnold 5.3.1.1
Maya 2015 - V-Ray 3.2
Cinema 4D R18 - Arnold 3.2
Cinema 4D R18 - Advanced Render 3.2
3ds Max 2015 - V-Ray 5.20.23
3ds Max 2018 - Arnold 7.0
glTF
Unreal
Unity